Creative Learning of the Internet of Things in the Computer Engineering Course at a University in Cuba

Authors

Walfredo González Hernández

Universidad Central Marta Abreu de las Villas

[email protected]

https://orcid.org/0000-0001-8974-3721

Aleisis Mirabal-González

Universidad de Matanzas

[email protected]

Samuel Pol-George

Universidad de Matanzas

[email protected]

Abstract

Creativity is an essential aspect of education, particularly in creative learning. This research aims to diagnose creative learning in Computer Engineering students at the University of Matanzas, specifically in relation to the
Internet of Things. The study establishes a foundation for creativity and its relationship with creative learning and uses various empirical methods to diagnose IoT creative learning. The system of activities is then elaborated,
and the specialist criterion is applied to evaluate the proposal. The creative learning of Internet of Things is diagnosed as bad, and a validity criterion for the system of activities is obtained.

Keywords

creative learning creativity informatics training internet of things

How to Cite

González Hernández, W., Mirabal-González, A., & Pol-George, S. (2025). Creative Learning of the Internet of Things in the Computer Engineering Course at a University in Cuba. Caribbean Educational Research Journal (RECIE), 9, e9708. https://doi.org/10.32541/recie.v9.708

Downloads

Download data is not yet available.

Metrics

Metrics Loading ...

References

Abdelfattah, F., Al-Halbusi, H., & Masoud Al-Brwani, R. (2022). Influence of self-perceived creativity and social media use in predicting E-entrepreneurial intention. International Journal of Innovation Studies, 6(3), 119-127. https://doi.org/10.1016/j.ijis.2022.04.003

Alyahya, M., Aliedan, M., Agag, G., & Abdelmoety, Z. H. (2023). The Antecedents of Hotels’ Green Creativity: The Role of Green HRM, Environmentally Specific Servant Leadership, and Psychological Green Climate. Sustainability, 15(3), 1-23. https://doi.org/10.3390/su15032629

Martínez-Asanza, D., & Guanche-Martínez, A. (2020). Adaptación de actividades según estilos de aprendizaje mediante la Educación en el Trabajo en Estomatología. Revista Uniandes Episteme, 7(4), 533-546. https://r.issu.edu.do/yd

Silveira, L. da, Ribeiro, N. C., Santos, S. R. de O., Silva, F. M. de A, Silva, F. C. C. da, Caregnato, S. E., Silva de Oliveira, A., Anfrade, D., Ribeiro, J., & Araújo, R. F. (2021). Ciência aberta na perspectiva de especialistas brasileiros: proposta de taxonomia. Encontros Bibli: Revista eletrônica De Biblioteconomia E Ciência Da informação, 26, 1-27. https://doi.org/10.5007/1518-2924.2021.e79646

de-Almeida, P., & Mitjáns, A. (2020). Emergencia del aprendizaje creativo. Alternativas cubanas en Psicología, 8(23), 95-111. https://r.issu.edu.do/LL

Díaz, Á., & Mitjáns Martínez, A. (2013). Creatividad y subjetividad: su expresión en el contexto escolar. Diversitas, 9(2), 427-434. https://r.issu.edu.do/np9

dos Reis, J. F., & Puentes, R. V. (2024). Sistema didático Elkonin-DavidovRepkin: aprendizagem desenvolvimental e a teoria da atividade de estudo. Cuadernos de Educación y Desarrollo, 16(4), e3811. https://doi.org/10.55905/cuadv16n4-013

Fu, X., & Yang, Y. (2021). Modeling and analyzing cascading failures for Internet of Things. Information Sciences, 545, 753-770. https://doi.org/10.1016/j.ins.2020.09.054.

González Hernández, W., Petersson Roldán, M., & Moreno García, M. (2024a). Creative learning in final year students in computer engineering: A case study of the University of Matanzas. Thinking Skills and Creativity, 52, 1-13. https://doi.org/10.1016/j.tsc.2024.101479.

González Hernández, W., Petersson Roldán, M., & Moreno García, M. (2024b). Creative Learning of Computer Science of Computer Science Professionals: Case University of Matanzas. Qeios, 1-38. https://doi.org/10.32388/9ESFCM.2

González Rey, F. (2019). Subjectivity in debate: Some reconstructed philosophical premises to advance its discussion in psychology. Journal of Theory Social Behavior, 49(2), 212-234. https://doi.org/10.1111/jtsb.12200.

Hernández Sampieri, R., Fernández Collado, C., & Baptista Lucio, M. P. (2014). Metodología de la investigación. McGraw-Hill. https://r.issu.edu.do/gK

Hossein, N., Mohammadrezaei, M., Hunt, J., & Zakeri, B. (2020). Internet of Things (IoT) and the Energy Sector. Energies, 13(494), 1-27.

https://doi.org/10.3390/en13020494

Lounek, J. (2015). Developing creativity in teaching digital video courses at the faculty of informatics and management. Procedia-Social and Behavioral Sciences, 186, 283-287. https://doi.org/10.1016/j.sbspro.2015.04.061

Mitjáns Martínez, A. (2013). Aprendizaje creativo: desafíos para la práctica pedagógica. Revista CS, (11), 311-341. https://doi.org/10.18046/recs.i11.1574

Ogawa, N., Kanematsu, H., Barry, D. M., Shirai, T., Kawaguchi, M., Yajima, K., Nakahira, K. T., Suzuki, S. N., Kobayashi, T., & Yoshitake, M. (2020). Active learning classes (in kosen colleges of Japan) using ICT and tools for obtaining biological information to enhance the creativity of engineering design students. Procedia Computer Science, 176, 2108-2116. https://r.issu.edu.do/xgo

Ogonji, M. M., Okeyo, G., & Wafula, J. M. (2020). A survey on privacy and security of Internet of Things. Computer Science Review, 38.

https://doi.org/10.1016/j.cosrev.2020.100312

Oluah, C. K., Akinlabi, E. T., Njoku, H. O., & Jen, T. C. (2021). Development of software codes and system architecture for optimum performance Trombe wall system in buildings using IoT devices. Materials Today: Proceedings, 44(1), 1185-1189. https://doi.org/10.1016/j.matpr.2020.11.237

Posso Pacheco, R. J., & Bertheau, E. L. (2020). Validez y confiabilidad del instrumento determinante humano en la implementación del currículo de educación física. Revista EDUCARE-UPEL-IPB-Segunda Nueva Etapa 2.0, 24(3), 205-223. https://doi.org/10.46498/reduipb.v24i3.1410

Purwanto, A., Rahmawati, Y., Rahmayanti, N., Mardiah, A., & Putri, R. A. (2022). Socio-critical and problem-oriented approach in environmental issues for students’ critical thinking skills development in Chemistry learning. JOTSE, 12(1), 50-67. https://doi.org/10.3926/jotse.1341

Segura Urrutia, D., Blanco Alfonso, B. L., & González Hernández, W. (2024). Aprendizaje creativo de la ingeniería del software en la formación del profesional informático en la Universidad de Matanzas. Acta Universitaria, 34, 1-24. https://doi.org/10.15174/au.2024.3949.

Solovieva, Y. (2019). Las aportaciones de la teoría de la actividad para la enseñanza. Educando para educar, (37), 13-24. https://r.issu.edu.do/Nn

Torres, C., & Mitjáns , A. (2020). Expresiones de la subjetividad social en el aula y creatividad en el aprendizaje: un estudio de caso. Alternativas Cubanas en Psicología 8(23), 126-144. https://r.issu.edu.do/6A

Villa-Henriksen, A., Edwards, G. T., Pesonen, L. A., Green, O., & Sørensen, C. A. G. (2020). Internet of Things in arable farming: Implementation, applications, challenges and potential. Biosystems engineering, 191, 60-84. https://doi.org/10.1016/j.biosystemseng.2019.12.013

Section

Research article

Author Biographies

Walfredo González Hernández, Universidad Central Marta Abreu de las Villas

He has a degree in Education, specializing in Mathematics and Computer Science from the Instituto Superior Pedagógico “Juan Marinello” (1995), a master's degree in Didactics, specializing in Didactics of Mathematics from the Instituto Superior Pedagógico “Juan Marinello” (2003) and a doctorate from the Universidad Pedagógica. “Enrique José Varona” in Havana in 2004 in the area of creativity in computer education. Experiences in the area of Education, as part of the Teaching-Learning, focusing mainly on the following topics: computer education, creativity, distance education, problem solving and teaching of programming. He is a member of the Academic Committee of the Doctorate in Educational Sciences of the University of Matanzas, referee of 9 international journals and associate editor of two. He coordinated the Bachelor's Degree in Educational Computing at the University of Matanzas. He belongs to several national commissions and international networks associated with the development of creativity and information technologies.

Aleisis Mirabal-González, Universidad de Matanzas

Professor at the University of Matanzas.

Samuel Pol-George, Universidad de Matanzas

He is a professor of Computer Science at the University of Matanzas, where he contributes to the academic training and development of technological skills in students.